Esports parents guide: Everything a parent or guardian needs to know about competitive gaming

Esports parents guide: Everything a parent or guardian needs to know about competitive gaming

Dominic Sacco
26 min read | 22 Oct 2019

With 81% of children playing video games online nowadays, games are arguably a larger part of their lives than ever before.

With esports on the rise, this area is of great interest to many young people beyond just being a hobby. In this guide, we take a look at everything parents may want to know about competitive gaming, including the benefits of esports, career options, age ratings, how to get started and more.

Download the parents guide as a PDF here or read on for the guide in article form below.

 

Contents

Click to jump to a section: 

 

What is esports? How does it work? How big is it?

Esports (or electronic sports) is a term used to describe competitive video gaming.

It’s different from standard video gaming in that esports is competitive (human-vs-human) and usually has an engaging spectator element to it, like traditional sports.

Esports tournaments usually consist of amateur or professional gamers competing against one another for a cash prize.

Think of esports as competitive video gaming where skill and professionalism are celebrated. The pro gamers who play at this level know the games inside out, much like a professional footballer or athlete would in their respective fields.

Some countries class esports as a sport, others don’t (including the UK). Currently, the game publishers/developers and tournament organisers set the rules, and are responsible for ensuring integrity and handing out punishments where necessary.

There are many different games played competitively, with the likes of League of Legends, Dota 2 (multiplayer online battle arena games) and Counter-Strike and Fortnite (shooters) among the most popular. Rules and strategies can differ greatly depending on the game in question. To give you an example of the different team sizes, League of Legends is 5v5, first-person shooter Overwatch is 6v6 and Rocket League (arena football with rocket-powered cars) is 3v3. See more esports games here and some of the common esports tournament formats here.

Some games are played on consoles like Xbox One or PS4, while others are played using PCs. Matches can take place online over the internet, or at a physical event via a LAN (Local Area Network) connection. Matches can be viewed by spectators in person at a venue (usually for the grand finals) or over the internet via streaming platforms such as Twitch, which broadcast the games live online.

Players will usually play for a set team/organisation, which, like traditional sports, will have their own fans and followers. For example in the UK some of our most well-known esports teams include Fnatic, Excel Esports and London Spitfire.

To give you a sense of the scale of esports, some of the biggest tournaments offer millions of pounds in prizes (the tournaments with the biggest prize pools are the Dota 2 International and Fortnite World Cup which have some $30m up for grabs), and are watched by millions of fans. These are the exception, however. Other tournaments may have a $1m prize pool or less; amateur tournaments can often have prizes and viewers in the low thousands or hundreds, rather than millions.

For more info on esports, see our ‘what is esports’ downloadable guide here.

What are the benefits of esports?

Esports engages a wide demographic of young people and is intrinsically a fun, team-building activity that promotes leadership, character development, communication and social skills.

Esports has more than 400m viewers across the world, and in the UK it’s the second most popular sporting activity for boys to watch on screen – behind only football.

It can improve confidence, strategic thinking, problem solving abilities, reading comprehension and phonics skills and can help with the development of digital and cyber skills. Skills can be transferred across into physical sports and schoolwork, and esports offers a multitude of career pathways.

It can also boost behaviour, concentration and attendance levels in schools.

Last but not least, when played in moderation, video games and esports can be good for mental health – they’re fun to play and can be a stress-reliever.

Further reading:

What are the career prospects?

Esports has created many new jobs around the world – and this number is continuing to grow.

For example, the number of esports jobs in the UK posted on jobs board website Hitmarker has risen by 163% year-on-year.

When some people think of esports, they think of pro gamers – the players that compete at the top level, earning thousands, or even millions of pounds.

That’s great, but esports offers so much more than this too. Like traditional sports, there are commentators, event managers, journalists, content creators, photographers, coaches, sales and marketing executives and many others. See our esports careers advice section here for more information on the different roles available and how you can get started. 

Having an interest or skills in esports can also pave the way to other careers. For example, the wider video game industry is expected to grow to some $180 billion by the end of 2021, with the global games audience estimated at between 2.2 and 2.6 billion people. This offers many other career options, like games development, publishing, streaming and more. 

How to get a career in esports or games

There are many ways to get involved.

Volunteering in esports can be a great way for someone to learn a role, see if they like it, and open doors to the industry.

Setting up your own initiative, for example if you want to be a commentator, then just start commentating on matches and posting this live on YouTube (you may need to seek permission from the tournament organiser, publisher or team organisation first). 

There are also more education courses cropping up, for example several universities now offer courses in esports. You can see some of the UK colleges and universities running courses in esports here.

For younger people, we will always recommend prioritising education over embarking on an early career in esports. Many amateur players will play in their spare time while studying. Some, once graduating, decide to pursue esports as a career, but it’s always a good idea to focus on education first.

Further reading: Getting a career in esports: What you need to know & how to get started

How can my child join a team or become a pro player?

It’s a good idea to keep practicing, maybe create a showreel containing top plays and achievements, and reach out to teams to get some experience with them. It’s worth reading up on the age restrictions and career sections in this guide for more info, above and below this section. Games vary massively between one another, so it’s a good idea to get specialist advice in that game, for example from a commentator, current pro player or via the game’s community on platforms like Reddit. There’s also some more advice from us here:

There’s also a pro gamer job spotlight/interview with a pro: https://britishesports.org/about-us/careers/ 

This has some good advice on how you can go pro: https://britishesports.org/news/how-to-go-pro-top-british-esports-players-share-their-advice/ 

We also recently interviewed former Heroes of the Storm pro player James ‘Bakery’ Baker on the topic too: https://britishesports.org/advice/dignitas-bakery-esports-career-interview/

Your child can always put a team together in their school or college and enter our Championships (see section below).

Are there any age restrictions?

Each game has its own age rating. Pan European Game Information (PEGI) is the single video games age ratings system that is in force across Europe. This means it is illegal for a retailer to sell a video game to someone who is below the game’s official PEGI age rating. However, some minors simply ask their parents to buy a game for them. 

There are five age ratings: 3, 7, 12, 16 and 18.

However, it’s important to note that online games are not subject to a legally enforceable age-rating system and voluntary ratings are used instead by PEGI and the International Age Ratings Coalition (IARC). In the UK, PEGI age ratings only currently apply for boxed video games.

We advise you to look at a game’s content and age rating before deciding if it is suitable for your child to play it.

For a handy infographic on all the major esports games and their age ratings, see our downloadable esports age guide here. There’s also further info here.

What about age restrictions for entering tournaments?

In terms of entering or attending tournaments, rules and regulations may vary. Children younger than 13 have taken part in esports tournaments before, such as Vainglory player MrKCool and Rocket League player ScrubKilla, the latter of which has gone on to earn a living as one of the world’s best Rocket League players.

For those under 17, the parent or guardian will usually need to give their consent for their child to take part in a live tournament at an event.

In terms of attending events, please note, some events that contain 16+ or 18+ games may allow tickets to be sold to those younger than that, and/or require a parent or guardian to accompany a minor. Always check an event’s age restrictions before buying tickets.

If your child is interested in or has received an offer to play for an esports team/organisation, always read any contracts carefully and understand the age restrictions for a specific game or tournament. If you are unsure of anything, please seek professional legal advice – there’s some info on this here.

You can see some of the grassroots UK tournaments here. There are many more around – find the game your child enjoys playing and reach out to its communities on social media, Reddit, Facebook and so on for specific info on smaller online cups.

The British Esports Championships for schools and colleges

The British Esports Championships is our own competitive video gaming competition for students aged 12+ in schools and colleges across the UK.

The Championships are open to all secondary schools, Further Education (FE) Colleges and Alternative Provision (AP) schools in the UK and are PC-based. They cover the following games: 

  • 5v5 League of Legends: multiplayer online battle arena game (PEGI 12 age rating)
  • 6v6 Overwatch: a vibrant first-person shooter (PEGI 12)
  • 3v3 Rocket League: football with rocket-powered cars (PEGI 3)

The first season began in October 2018 and the Spring 2019 Grand Finals took place in April 2019 at Insomnia Gaming Festival at the Birmingham NEC. You can watch highlights and see the school winners and college winners here.

Matches are played in schools and colleges in a safe environment managed by teachers and our team of admins.

The British Esports Championships considers the three areas of risk in online safety, as outlined by the Department for Education. We are working on possible ways for students to play outside of the Championships through the British Esports Association.

For more info check out the code of conduct in our handy downloadable guide and  our Championships hub. You can also sign up to participate in Season 2 of the 2019/2020 Championships from December 2nd here.

Are there any health implications?

Playing video games is a sedentary activity, however when played in moderation as part of a balanced lifestyle it offers many benefits (see the separate section above).

Playing for a few hours a day is fine, we recommend taking regular breaks, encouraging physical activity/exercise, eating healthily and sleeping well – this is proven to actually boost a player’s performance in-game. 

Doing simple wrist, back and hand exercises can also prevent repetitive strain injury (RSI) which some pro players have known to develop.

There’s some more advice here which may help: 

Staying safe online

Follow our top ten tips to stay safe online: 

  • Never reveal your personal details, login information or contact information to strangers you’ve met online, or arrange to meet someone you only know online
  • This includes joining things like Whatsapp groups with people you haven’t met, which reveals your mobile number to everyone in the group
  • On that note, be aware of your digital footprint. Avoid publicly posting information that can reveal personal details, for example the location of your street
  • Set limits – have a schedule and try to stick to it (see the ‘are there health implications’ section for more advice)
  • Take breaks regularly
  • Be polite and respectful to other players
  • Think before you post or type – is this something you would say in real life? Consider who is or could be on the other end of the screen
  • If someone is being toxic or abusive to you online, avoid retaliating. Consider muting them, blocking them and reporting them using in-game tools
  • Avoid the use of services that break a game’s terms of service, for example gold farming or elo boosting. Buying accounts is usually not only illegal but in some cases these can be shut down long after the account has been bought or sold, leaving you out of pocket and without an account to play on
  • If you are ever unsure of anything, ask your parent/guardian, teacher or close/trusted adult first
  • Check out the BBC Own It app. This features a special keyboard, combines machine-learning technology with the ability to keep a diary of their emotions to allow children the chance to record how they’re feeling and why. In response, the app can offer help and support, giving advice if their behaviour strays outside safe and sensible norms.

I’ve heard about ‘gaming addiction’ and ‘cyber bullying’, what should I know here?

Last year, the World Health Organization added ‘gaming disorder’ to its International Classification of Diseases (ICD-11) as a pattern of gaming behavior characterized by “impaired control over gaming, increasing priority given to gaming over other activities to the extent that gaming takes precedence over other interests and daily activities, and continuation or escalation of gaming despite the occurrence of negative consequences”.

It’s worth remembering addiction comes in many forms, and of course is not exclusive to gaming.

The description adds: “For gaming disorder to be diagnosed, the behaviour pattern must be of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning and would normally have been evident for at least 12 months.”

That is certainly not the case for the vast majority of gamers who enjoy playing in their spare time or getting involved within esports without being addicted to it.

UK games industry trade body Ukie also responded to the World Health Organization’s classification in this useful article.

The Department for Digital, Culture, Media and Sport recently published a report looking at immersive and addictive technologies. They have recommended the UK Government regulate video game loot boxes under gambling law and ban their sale to children, but largely praised esports. Loot boxes are in-game digital packs that players can buy (usually with real-life money) in order to gain random in-game items. 

There are parental controls that can be set up around some games (see more relevant links at the bottom of this article for some guides).

In terms of cyber bullying and digital safety, the internet of course allows many people to easily and instantly interact with one another – this can be a good thing and a bad thing. Like real life, it’s a good idea to understand which games your child is playing and who they are regularly interacting with. Cyber bullying is of course a wider topic not exclusive to gaming that can affect people on social media and other technologies. 

There are many helpful resources with more general advice at the bottom of this article that may help.

There is also a stereotype still held by some that video games are played by unsociable people alone in darkened rooms. When it comes to today’s video games and esports, that couldn’t be further from the truth (see benefits of esports section above).

Esports is inherently social. If you’re a player on a team, you will need to converse with your teammates, with your coach, manager and other staff (this can be both online and in person). If you’re a commentator (aka esports caster), you’ll be talking about the matches to a co-host live, if you’re a fan, you’ll likely be talking with other fans on social media, forums and elsewhere.

What can I do to support my child’s interest in esports?

There are many things you can do! Why not start by sitting down with them and playing the games they enjoy together?

Look at their favourite games and do some research in this space. Have a look on livestreaming platform Twitch at the people and esports tournaments involved in that game.

Talk to them about what they want to do in esports and see if there’s anything you can do to help, for example taking them to an event.

Further reading: What’s it like being a parent of an esports player and how can they support their child’s interest in gaming?

You can also hear from the mother of 15-year-old Fortnite player Jaden ‘Wolfiez’ Ashman from Hornchurch, who finished second in the Fortnite World Cup with his Dutch duo partner Dave ‘Rojo’ Jong. They received $2.25m (£1.8m) to split among them, meaning Jaden took home just under £1m himself.

More articles that may be useful

Other games and parent resources

To find out more about how to set up parental controls on your child’s console:

To find out more about staying safe online:

For wider information about video gaming visit:

If you have concerns your child’s gaming is becoming unhealthy, please visit:

Contact us

Do you have a question this guide hasn’t addressed? You can contact the British Esports Association here.

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